Flame Turret
Statistics
Crafting recipe
200
2
1 Research & tech tree
To craft the Flame Turret you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
30 Scrap
Blueprint
30
Node
30 Scrap
Unlocked
465 Allowed items
Low Grade Fuel Repair when placed
A damaged Flame Turret can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×162.5 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×100
×1
50%
×120
×1
20%
60%
×150
×1
50%
75%
×80
80%
40%
High Velocity Rocket ×1345—
200
300
20
2
Homing Missile ×1512—
100
150
45
3
Timed Explosive Charge ×1550—
2,200
3,000
100
4
200
60
5
Rocket ×2282.5—
2,800
3,900
80
8
200
60
Satchel Charge ×219520%
960
1,440
160
80
Beancan Grenade ×74515%
840
1,260
140
40mm HE Grenade ×840.5—
680
960
80
8
40
12
Explosive 5.56 Rifle Ammo ×2413—
600
720
120
Survey Charge ×339.2—
1,980
2,970
330
660
165 From full health (300 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Large Present 13.3%×1 The chance is for a single roll of what the item gives when opened.
Shops that hand it out
Scrap