Homemade Landmine
Statistics
100HEALTH
2dDECAY DELAY
2dDECAYS IN
Crafting recipe
50
30 Workbench Level 2
Craft time
WB2 20s
WB3 −50% 10s
Research & tech tree
To craft the Homemade Landmine you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
60 Scrap
Blueprint Research cost
60
60
Tech tree In the level 2 workbench tree
Node
60 Scrap
Unlocked Total scrap to reach
360
360 RecyclerGuaranteed outputExtra chance output
Green 50%
×25
×15 None
Green (powered) 60%
×30
×18 None
Red 75%
×37
×22
50%
50% Yellow 40%
×20
×12 None
Explosive NeededPer hitDudsRaw cost
Beancan Grenade ×111515%
120
180
20
High Velocity Rocket ×1480—
200
300
20
2
Homing Missile ×1530—
100
150
45
3
Rocket ×1350—
1,400
1,950
100
40
4
30
Satchel Charge ×147520%
480
720
80
40
Timed Explosive Charge ×1550—
2,200
3,000
200
100
4
60
5
40mm HE Grenade ×290—
170
240
10
20
2
3
Explosive 5.56 Rifle Ammo ×285—
50
60
10
Survey Charge ×520—
300
450
50
100
25 From full health (100 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
SourceConditionChanceAmount
MissionLootBox_Basic — 1.6% ×1
HiddenHackableCrate — 1.4% ×1
CodelockedHackableCrate — 1.3% ×1
CodelockedHackableCrate_GhostShip — 1.3% ×1
CodelockedHackableCrate_Oilrig — 1.3% ×1
CodelockedHackableCrate_min_build_radius — 1.3% ×1
CodelockedHackableCrate_no_build_radius — 1.3% ×1
crate_elite — 0.8% ×1
invisible_crate_elite — 0.8% ×1
XmasTunnelLootBox — 0.4% ×1
crate_normal — 0.4% ×1
invisible_crate_normal — 0.4% ×1
wagon_crate_normal — 0.4% ×1
ScientistNPC_Roam_NVG_Variant — 0.3% ×1
ScientistNPC_Arena — 0.1% ×1
ScientistNPC_Bradley — 0.1% ×1
ScientistNPC_CH47_Gunner — 0.1% ×1
ScientistNPC_Cargo — 0.1% ×1
ScientistNPC_Cargo_Turret_Any — 0.1% ×1
ScientistNPC_Cargo_Turret_LR300 — 0.1% ×1
ScientistNPC_Excavator — 0.1% ×1
ScientistNPC_Oilrig — 0.1% ×1
ScientistNPC_Outbreak — 0.1% ×1
ScientistNPC_Patrol — 0.1% ×1
ScientistNPC_Patrol_Arctic — 0.1% ×1
ScientistNPC_Roam — 0.1% ×1
ScientistNPC_RoamTethered — 0.1% ×1
ScientistNPC_Bradley_Heavy — 0.1% ×1
ScientistNPC_Heavy — 0.1% ×1