Hazmat Suit
Statistics
Head, Chest, Stomach, Arm, Hand, Leg, FootCOVERS
3ARMOUR SLOTS
450CONDITION
×1PER SLOT
Crafting recipe
4
2
7 Workbench Level 2
Craft time
WB2 20s
WB3 −50% 10s
Research & tech tree
To craft the Hazmat Suit you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
60 Scrap
Blueprint Research cost
60
60
Tech tree In the level 2 workbench tree
Node
60 Scrap
Unlocked Total scrap to reach
60
60 Repair
Worn Hazmat Suit can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint. Each repair also shaves a little off the item's maximum condition.
Repair bench Blueprint required
×2
×89 Damage type Reduction Damage taken
Bee Sting 100% 0%
Bite 50% 50%
Cold 50% 50%
Cold Exposure 50% 50%
Radiation Exposure 50% 50%
Arrow 30% 70%
Blunt 30% 70%
Bullet 30% 70%
Explosion 30% 70%
Slash 30% 70%
Stab 30% 70%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×2
×1
×3
50% Green (powered) 60%
×2
×1
×4
40%
20%
20% Red 75%
×3
×1
×5
50%
25% Yellow 40%
×1
×2
60%
80%
80% Opened item ChanceAmount
Medium Loot Bag 14.7%×1 The chance is for a single roll of what the item gives when opened.
SourceConditionChanceAmount
Scarecrow 100–100% 8.9% ×1
Scarecrow_Dungeon 100–100% 8.9% ×1
Scarecrow_DungeonNoRoam 100–100% 8.9% ×1
crate_normal_2 100–100% 4% ×1
invisible_crate_normal_2 100–100% 4% ×1
wagon_crate_normal_2 100–100% 4% ×1
ScientistNPC_Full_Any 100–100% 2.9% ×1
ScientistNPC_Full_LR300 100–100% 2.9% ×1
ScientistNPC_Full_MP5 100–100% 2.9% ×1
ScientistNPC_Full_Pistol 100–100% 2.9% ×1
ScientistNPC_Full_Shotgun 100–100% 2.9% ×1
ScientistNPC_PTBOAT 100–100% 2.9% ×1
ScientistNPC_RHIB 100–100% 2.9% ×1
ScientistNPC_Arena 100–100% 1.9% ×1
ScientistNPC_Bradley 100–100% 1.9% ×1
ScientistNPC_CH47_Gunner 100–100% 1.9% ×1
ScientistNPC_Cargo 100–100% 1.9% ×1
ScientistNPC_Cargo_Turret_Any 100–100% 1.9% ×1
ScientistNPC_Cargo_Turret_LR300 100–100% 1.9% ×1
ScientistNPC_Excavator 100–100% 1.9% ×1
ScientistNPC_Oilrig 100–100% 1.9% ×1
ScientistNPC_Outbreak 100–100% 1.9% ×1
ScientistNPC_Patrol 100–100% 1.9% ×1
ScientistNPC_Patrol_Arctic 100–100% 1.9% ×1
ScientistNPC_Roam 100–100% 1.9% ×1
ScientistNPC_RoamTethered 100–100% 1.9% ×1
Gingerbread_Dungeon 100–100% 1.8% ×1
Gingerbread_MeleeDungeon 100–100% 1.8% ×1
NPC_TunnelDweller 100–100% 1.8% ×1
NPC_TunnelDwellerSpawned 100–100% 1.8% ×1
NPC_UnderwaterDweller 100–100% 1.8% ×1
MissionLootBox_Basic 100–100% 1.6% ×1
HiddenHackableCrate 100–100% 1.4% ×1
CodelockedHackableCrate 100–100% 1.3% ×1
CodelockedHackableCrate_GhostShip 100–100% 1.3% ×1
CodelockedHackableCrate_Oilrig 100–100% 1.3% ×1
CodelockedHackableCrate_min_build_radius 100–100% 1.3% ×1
CodelockedHackableCrate_no_build_radius 100–100% 1.3% ×1
crate_elite 100–100% 0.8% ×1
invisible_crate_elite 100–100% 0.8% ×1
DM Tier2 Lootbox 100–100% 0.7% ×1
ScientistNPC_Junkpile_Pistol 100–100% 0.7% ×1
XmasTunnelLootBox 100–100% 0.4% ×1
crate_normal 100–100% 0.4% ×1
invisible_crate_normal 100–100% 0.4% ×1
wagon_crate_normal 100–100% 0.4% ×1
ScientistNPC_Roam_NVG_Variant 100–100% 0.3% ×1
ScientistNPC_Bradley_Heavy 100–100% 0.1% ×1
ScientistNPC_Heavy 100–100% 0.1% ×1
Shops that hand it out
Scrap