Electric Heater
Statistics
Crafting recipe
200 Research & tech tree
To craft the Electric Heater you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
30 Scrap
Blueprint
30
Node
30 Scrap
Unlocked
165 Repair when placed
A damaged Electric Heater can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×100 Repair
Worn Electric Heater can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint.
×41 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×100
×120
×150
×80
Rocket ×1275—
1,400
1,950
100
40
30
4
Timed Explosive Charge ×1550—
2,200
3,000
200
100
60
4
5
Satchel Charge ×39520%
1,440
2,160
240
120
High Velocity Rocket ×545—
1,000
1,500
100
10
40mm HE Grenade ×635—
510
720
30
60
9
6
Beancan Grenade ×102015%
1,200
1,800
200
Explosive 5.56 Rifle Ammo ×1613—
400
480
80
Homing Missile ×1712—
1,700
2,550
765
51
Survey Charge ×258—
1,500
2,250
250
500
125 From full health (200 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Shops that hand it out
Scrap