Ceiling Light
A small ceiling mounted light source.
The Ceiling Light is an electrical device in Rust that draws 2 rW of power while it runs. It has 1 input and 1 output to connect, and 300 health once placed. You craft it at a Level 1 Workbench, and its blueprint costs 20 scrap to research.
About the Ceiling Light
Of everything on its raid list, the Homing Missile costs the least sulfur: a single one destroys it for 100 sulfur.
On the tech tree it sits behind 4 other unlocks: Small Rechargeable Battery, Large Solar Panel, Water Wheel and Switch. Only one vendor sells it: the Farming for 30 scrap. In all, 23 loot sources drop it; the full list of where it drops gives the chance for each.
How much power the Ceiling Light uses
At full output, one generator runs this many of them at once: 10 on a Large Solar Panel, 15 on a Water Wheel, 20 on a Small Generator and 75 on a Wind Turbine. A fully charged battery keeps one running for 3.3 hours on a Small Rechargeable Battery, 3.1 days on a Medium Rechargeable Battery and 8.3 days on a Large Rechargeable Battery. Whatever power reaches it beyond its own 2 rW goes on through its output to the next device.
How to craft the Ceiling Light
Crafting one takes 15 seconds at a Level 1 Workbench and costs 50 × Metal Fragments.
50 How to get the Ceiling Light blueprint
Research it for 20 scrap, or unlock it on the Level 1 tech tree for 5 Blueprint Fragments in total.
1 Item
20 Scrap
Blueprint
20
Node
1 Blueprint Fragment
Unlocked
5 Repair when placed
A damaged Ceiling Light can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×25 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
What the Ceiling Light recycles into
A green recycler always gives back 25 × Metal Fragments for one.
×25
×30
×37
50%
×20
High Velocity Rocket ×1345—
200
300
20
2
Homing Missile ×1512—
100
150
20
2
1
Rocket ×1312.5—
1,400
1,950
40
4
100
30
Timed Explosive Charge ×1550—
2,200
3,000
2
200
60
5
Satchel Charge ×227520%
960
1,440
160
20
2
40mm HE Grenade ×562.5——
Beancan Grenade ×56515%
600
900
100
Survey Charge ×2214—
1,320
1,980
220
440
110
Explosive 5.56 Rifle Ammo ×2413—
600
720
120 From full health (300 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Where to find the Ceiling Light
Sunken Chest has the best chance at 1.1%, followed by Scarecrow at 0.49% and Brown Crate at 0.44%.
Shops that hand it out
FarmingShop×1for30 (15–60)
ScrapStats checked against the Rust game files on 12 November 2026.