Ceiling Light
Statistics
Crafting recipe
50 Research & tech tree
To craft the Ceiling Light you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
15 Scrap
Blueprint
15
Node
15 Scrap
Unlocked
135 Repair when placed
A damaged Ceiling Light can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×25 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×25
×30
×37
50%
×20
High Velocity Rocket ×1345—
200
300
20
2
Homing Missile ×1512—
100
150
45
3
Rocket ×1312.5—
1,400
1,950
40
4
100
30
Timed Explosive Charge ×1550—
2,200
3,000
100
4
200
60
5
Satchel Charge ×227520%
960
1,440
160
80
40mm HE Grenade ×562.5—
425
600
50
5
25
8
Beancan Grenade ×56515%
600
900
100
Survey Charge ×2214—
1,320
1,980
220
440
110
Explosive 5.56 Rifle Ammo ×2413—
600
720
120 From full health (300 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Shops that hand it out
Scrap