//Fluid Switch & Pump
Fluid Switch & Pump
Statistics
200HEALTH
Crafting recipe
150WorkbenchLevel 1
Craft time
WB115s
WB2−50%7.5s
WB3−75%3.8s
Research & tech tree
To craft the Fluid Switch & Pump you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Repair
Worn Fluid Switch & Pump can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint.

Repair benchBlueprint required
×31Damage typeReductionDamage taken
Arrow100%0%
Bite100%0%
Radiation100%0%
Bullet90%10%
Blunt50%50%
Heat50%50%
Slash50%50%
Stab50%50%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green50%
×75None
Green (powered)60%
×90None
Red75%
×112
50%Yellow40%
×60None
SourceConditionChanceAmount
crate_underwater_advanced—1.1%×1
Scarecrow—0.5%×1
Scarecrow_Dungeon—0.5%×1
Scarecrow_DungeonNoRoam—0.5%×1
crate_normal_2—0.4%×1
invisible_crate_normal_2—0.4%×1
wagon_crate_normal_2—0.4%×1
Gingerbread_Dungeon—0.2%×1
Gingerbread_MeleeDungeon—0.2%×1
NPC_TunnelDweller—0.2%×1
NPC_TunnelDwellerSpawned—0.2%×1
NPC_UnderwaterDweller—0.2%×1
ScientistNPC_Arena—0.2%×1
ScientistNPC_Bradley—0.2%×1
ScientistNPC_CH47_Gunner—0.2%×1
ScientistNPC_Cargo—0.2%×1
ScientistNPC_Cargo_Turret_Any—0.2%×1
ScientistNPC_Cargo_Turret_LR300—0.2%×1
ScientistNPC_Excavator—0.2%×1
ScientistNPC_Oilrig—0.2%×1
ScientistNPC_Outbreak—0.2%×1
ScientistNPC_Patrol—0.2%×1
ScientistNPC_Patrol_Arctic—0.2%×1
ScientistNPC_Roam—0.2%×1
ScientistNPC_RoamTethered—0.2%×1
Shops that hand it out
Scrap
Scrap