Counter
Statistics
100 HEALTH
4d DECAYS IN
Crafting recipe
75 Workbench Level 2
Craft time
WB2 25s
WB3 −50% 12.5s
Research & tech tree
To craft the Counter you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
30 Scrap
Blueprint Research cost
30
30 Tech tree Unlock directly at the workbench
Node
30 Scrap
Unlocked Total scrap to reach
210
210 Repair
Worn Counter can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint.
Repair bench Blueprint required
×16 Damage type Reduction Damage taken
Arrow 100% 0%
Bite 100% 0%
Radiation 100% 0%
Blunt 99% 1%
Bullet 99% 1%
Slash 99% 1%
Stab 99% 1%
Heat 95% 5%
Explosion 50% 50%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×37
50% Green (powered) 60%
×45 None
Red 75%
×56
25% Yellow 40%
×30 None
SourceConditionChanceAmount
MissionLootBox_Basic — 1.6% ×1
HiddenHackableCrate — 1.4% ×1
CodelockedHackableCrate — 1.3% ×1
CodelockedHackableCrate_GhostShip — 1.3% ×1
CodelockedHackableCrate_Oilrig — 1.3% ×1
CodelockedHackableCrate_min_build_radius — 1.3% ×1
CodelockedHackableCrate_no_build_radius — 1.3% ×1
crate_elite — 0.8% ×1
invisible_crate_elite — 0.8% ×1
XmasTunnelLootBox — 0.4% ×1
crate_normal — 0.4% ×1
invisible_crate_normal — 0.4% ×1
wagon_crate_normal — 0.4% ×1
ScientistNPC_Roam_NVG_Variant — 0.3% ×1
crate_normal_2 — 0.3% ×1
invisible_crate_normal_2 — 0.3% ×1
wagon_crate_normal_2 — 0.3% ×1
ScientistNPC_Arena — 0.1% ×1
ScientistNPC_Bradley — 0.1% ×1
ScientistNPC_CH47_Gunner — 0.1% ×1
ScientistNPC_Cargo — 0.1% ×1
ScientistNPC_Cargo_Turret_Any — 0.1% ×1
ScientistNPC_Cargo_Turret_LR300 — 0.1% ×1
ScientistNPC_Excavator — 0.1% ×1
ScientistNPC_Oilrig — 0.1% ×1
ScientistNPC_Outbreak — 0.1% ×1
ScientistNPC_Patrol — 0.1% ×1
ScientistNPC_Patrol_Arctic — 0.1% ×1
ScientistNPC_Roam — 0.1% ×1
ScientistNPC_RoamTethered — 0.1% ×1
ScientistNPC_Bradley_Heavy — 0.1% ×1
ScientistNPC_Heavy — 0.1% ×1