Search Light
Statistics
Crafting recipe
500
200 Research & tech tree
To craft the Search Light you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
30 Scrap
Blueprint
30
Node
30 Scrap
Unlocked
180 Repair when placed
A damaged Search Light can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×250
×100 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×250
×100
×300
×120
×375
×150
×200
×80
Timed Explosive Charge ×1275—
2,200
3,000
200
100
60
5
4
Rocket ×2138.3—
2,800
3,900
200
80
60
8
Satchel Charge ×441.520%
1,920
2,880
320
160
40mm HE Grenade ×918.1—
765
1,080
45
90
14
9
High Velocity Rocket ×1016.5—
2,000
3,000
200
20
Beancan Grenade ×188.515%
2,160
3,240
360
Homing Missile ×295.2—
2,900
4,350
1,305
87
Survey Charge ×374.1—
2,220
3,330
370
740
185
Explosive 5.56 Rifle Ammo ×463.3—
1,150
1,380
230 From full health (150 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.