Small Oil Refinery
Statistics
Crafting recipe
200
500
250 Research & tech tree
To craft the Small Oil Refinery you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
30 Scrap
Blueprint
30
Node
30 Scrap
Unlocked
450 Repair when placed
A damaged Small Oil Refinery can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×100
×250
×125 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×100
×250
×125
×120
×300
×150
×150
×375
×187
50%
×80
×200
×100
Timed Explosive Charge ×3550—
6,600
9,000
600
300
180
15
12
Rocket ×5312.5—
7,000
9,750
500
200
150
20
Satchel Charge ×627520%
2,880
4,320
480
240
40mm HE Grenade ×2462.5—
2,040
2,880
120
240
36
24
Beancan Grenade ×246515%
2,880
4,320
480
High Velocity Rocket ×3445—
6,800
10,200
680
68
Survey Charge ×10814—
6,480
9,720
1,080
2,160
540
Explosive 5.56 Rifle Ammo ×11613—
2,900
3,480
580
Homing Missile ×12512—
12,500
18,750
5,625
375 From full health (1500 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Shops that hand it out
Scrap