Prison Cell Wall
Statistics
Crafting recipe
150 Research & tech tree
To craft the Prison Cell Wall you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
30 Scrap
Blueprint
30
Node
30 Scrap
Unlocked
210 Repair when placed
A damaged Prison Cell Wall can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×75 Repair
Worn Prison Cell Wall can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint. Each repair also shaves a little off the item's maximum condition.
×31 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×75
×90
×112
50%
×60
Timed Explosive Charge ×1440—
2,200
3,000
200
100
60
5
4
Rocket ×2223.8—
2,800
3,900
200
80
60
8
Satchel Charge ×57020%
2,400
3,600
400
200
40mm HE Grenade ×1030.8—
850
1,200
50
100
15
10
High Velocity Rocket ×1324—
2,600
3,900
260
26
Beancan Grenade ×2114.515%
2,520
3,780
420
Homing Missile ×388—
3,800
5,700
1,710
114
Survey Charge ×437—
2,580
3,870
430
860
215
Explosive 5.56 Rifle Ammo ×754—
1,875
2,250
375 From full health (300 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.