Metal Barricade
Statistics
600 HEALTH
8h DECAYS IN
Crafting recipe
200
2 Workbench Level 2
Craft time
WB2 25s
WB3 −50% 12.5s
Research & tech tree
To craft the Metal Barricade you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
60 Scrap
Blueprint Research cost
60
60 Tech tree Unlock directly at the workbench
Node
60 Scrap
Unlocked Total scrap to reach
225
225 Damage type Reduction Damage taken
Arrow 100% 0%
Bite 100% 0%
Heat 100% 0%
Radiation 100% 0%
Blunt 99% 1%
Bullet 99% 1%
Slash 99% 1%
Stab 99% 1%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×100
×1 None
Green (powered) 60%
×120
×1
20% Red 75%
×150
×1
50% Yellow 40%
×80
80% SourceConditionChanceAmount
MissionLootBox_Basic — 1.6% ×1
HiddenHackableCrate — 1.4% ×1
CodelockedHackableCrate — 1.3% ×1
CodelockedHackableCrate_GhostShip — 1.3% ×1
CodelockedHackableCrate_Oilrig — 1.3% ×1
CodelockedHackableCrate_min_build_radius — 1.3% ×1
CodelockedHackableCrate_no_build_radius — 1.3% ×1
crate_elite — 0.8% ×1
invisible_crate_elite — 0.8% ×1
XmasTunnelLootBox — 0.4% ×1
crate_normal — 0.4% ×1
invisible_crate_normal — 0.4% ×1
wagon_crate_normal — 0.4% ×1
ScientistNPC_Roam_NVG_Variant — 0.3% ×1
ScientistNPC_Arena — 0.1% ×1
ScientistNPC_Bradley — 0.1% ×1
ScientistNPC_CH47_Gunner — 0.1% ×1
ScientistNPC_Cargo — 0.1% ×1
ScientistNPC_Cargo_Turret_Any — 0.1% ×1
ScientistNPC_Cargo_Turret_LR300 — 0.1% ×1
ScientistNPC_Excavator — 0.1% ×1
ScientistNPC_Oilrig — 0.1% ×1
ScientistNPC_Outbreak — 0.1% ×1
ScientistNPC_Patrol — 0.1% ×1
ScientistNPC_Patrol_Arctic — 0.1% ×1
ScientistNPC_Roam — 0.1% ×1
ScientistNPC_RoamTethered — 0.1% ×1
ScientistNPC_Bradley_Heavy — 0.1% ×1
ScientistNPC_Heavy — 0.1% ×1