Metal Barricade
Statistics
Crafting recipe
200
2 Research & tech tree
To craft the Metal Barricade you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
60 Scrap
Blueprint
60
Node
60 Scrap
Unlocked
225 Repair when placed
A damaged Metal Barricade can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×115 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×100
×1
×120
×1
20%
×150
×1
50%
×80
80%
Timed Explosive Charge ×2550—
4,400
6,000
400
200
120
10
8
Rocket ×3275.8—
4,200
5,850
300
120
90
12
Satchel Charge ×87920%
3,840
5,760
640
320
40mm HE Grenade ×1735.5—
1,445
2,040
85
170
26
17
High Velocity Rocket ×2031.5—
4,000
6,000
400
40
Beancan Grenade ×381615%
4,560
6,840
760
Homing Missile ×5910.2—
5,900
8,850
2,655
177
Survey Charge ×748.1—
4,440
6,660
740
1,480
370
Explosive 5.56 Rifle Ammo ×1045.8—
2,600
3,120
520 From full health (600 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.