Metal Blade
Crafting recipe
30
10 Workbench Level 2
Craft time
WB2 1s
WB3 −50% 0.5s
Research & tech tree
To craft the Metal Blade you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
30 Scrap
Blueprint Research cost
30
30
Tech tree In the level 2 workbench tree
Node
30 Scrap
Unlocked Total scrap to reach
30
30 Needs is how many of this item one craft takes, at the workbench the recipe asks for.
RecyclerGuaranteed outputExtra chance output
Green 50%
×2
×15 None
Green (powered) 60%
×2
×18
40% Red 75%
×3
×22
50% Yellow 40%
×1
×12
60% Recycled item Yellow 40%Green 50%Green (powered) 60%Red 75%
Chainsaw ×2 +40%×3×3 +60%×4 +50%
Jackhammer ×2×2 +50%×3×3 +75%
Krieg chainsword ×2 +40%×3×3 +60%×4 +50%
Longsword +80%×1×1 +20%×1 +50%
Metal Barricade +80%×1×1 +20%×1 +50%
Paddle +40%+50%+60%+75%
Salvaged Axe ×2×2 +50%×3×3 +75%
Salvaged Icepick ×2×2 +50%×3×3 +75%
Salvaged Sword +40%+50%+60%+75% What one of each item gives at each recycler: the guaranteed count, and after the + the chance of one more.
SourceConditionChanceAmount
Loot-Barrel-Tutorial — 100% ×1
crate_underwater_advanced — 62.8% ×1
loot_component_test — 48.3% ×1
Gingerbread_Dungeon — 39.6% ×1
Gingerbread_MeleeDungeon — 39.6% ×1
Scarecrow — 39.6% ×1
Scarecrow_Dungeon — 39.6% ×1
Scarecrow_DungeonNoRoam — 39.6% ×1
crate_underwater_basic — 38.2% ×1
NPC_TunnelDweller — 28.5% ×1
NPC_TunnelDwellerSpawned — 28.5% ×1
NPC_UnderwaterDweller — 28.5% ×1
Loot-Barrel-1 — 15.4% ×1
Loot-Barrel-2 — 15.4% ×1
loot_barrel_1 — 15.4% ×1
loot_barrel_2 — 15.4% ×1
Metal Detector — 1.8% ×1
Shops that hand it out
Scrap