Metal Shop Front
Statistics
Crafting recipe
250 Research
To craft the Metal Shop Front you first need its blueprint: research a found copy at a Research Table. It cannot be unlocked through the tech tree.
1 Item
10 Scrap
Blueprint
10 Found at monuments
Repair when placed
A damaged Metal Shop Front can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×125 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×125
×150
×187
50%
×100
Timed Explosive Charge ×3275—
6,600
9,000
600
300
180
15
12
Rocket ×6138.3—
8,400
11,700
600
240
180
24
Satchel Charge ×1843.520%
8,640
12,960
1,440
720
40mm HE Grenade ×4218.1—
3,570
5,040
210
420
63
42
High Velocity Rocket ×5015—
10,000
15,000
1,000
100
Beancan Grenade ×84915%
10,080
15,120
1,680
Homing Missile ×1505—
15,000
22,500
6,750
450
Survey Charge ×1834.1—
10,980
16,470
1,830
3,660
915
Explosive 5.56 Rifle Ammo ×2992.5—
7,475
8,970
1,495 From full health (750 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.