//5.56 Rifle Ammo
5.56 Rifle Ammo
Statistics
×2HEADSHOT
2PENETRATION
40%RICOCHET
Crafting recipe
10
5WorkbenchLevel 2
Craft time
WB23s
WB3−50%1.5s
Research & tech tree
To craft the 5.56 Rifle Ammo you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
WeaponDamageDPSMagazineVelocity
Damage is per shot and already carries each weapon’s own scale, so the same round is not the same number in every barrel. DPS assumes the weapon fires without stopping.
RecyclerGuaranteed outputExtra chance output
Green50%
×1
67%
83%Green (powered)60%
×2
×1None
Red75%
×2
×1
50%
25%Yellow40%
×1
33%
67%SourceConditionChanceAmount
supply_drop—78.1%×12–50
crate_cannons—76%×12
presentdrop—53.2%×12–50
VisualShelvesTest—51.9%×8–120
ScientistNPC_Arena—51.2%×12
ScientistNPC_Bradley—51.2%×12
ScientistNPC_CH47_Gunner—51.2%×12
ScientistNPC_Cargo—51.2%×12
ScientistNPC_Cargo_Turret_Any—51.2%×12
ScientistNPC_Cargo_Turret_LR300—51.2%×12
ScientistNPC_Excavator—51.2%×12
ScientistNPC_Oilrig—51.2%×12
ScientistNPC_Outbreak—51.2%×12
ScientistNPC_Patrol—51.2%×12
ScientistNPC_Patrol_Arctic—51.2%×12
ScientistNPC_Roam—51.2%×12
ScientistNPC_RoamTethered—51.2%×12
ScientistNPC_Roam_NVG_Variant—51.2%×12
ScientistNPC_Heavy—47%×8–50
HiddenHackableCrate—37.5%×8–50
CodelockedHackableCrate—37%×50–120
CodelockedHackableCrate_GhostShip—37%×50–120
CodelockedHackableCrate_Oilrig—37%×50–120
CodelockedHackableCrate_min_build_radius—37%×50–120
CodelockedHackableCrate_no_build_radius—37%×50–120
bradley_crate—35%×8–120
ScientistNPC_Bradley_Heavy—33.7%×8–50
heli_crate—30.6%×8–120
crate_ammunition—29.8%×12
DM Ammo—16.6%×30
NPC_TunnelDweller—11.1%×12
NPC_TunnelDwellerSpawned—11.1%×12
NPC_UnderwaterDweller—11.1%×12
DM Tier2 Lootbox—7.5%×32–64
crate_elite—7.3%×8–50
DM Tier3 Lootbox—6%×50–90
invisible_crate_elite—5.6%×8–50
crate_tools—0.7%×12
invisible_crate_tools—0.7%×12
crate_underwater_basic—0.4%×12

