Semi-Automatic Rifle
Statistics
40 DAMAGE
16 MAGAZINE SIZE
5.71 FIRE RATE
4.4s RELOAD TIME
0.25 AIM CONE
1.1s DRAW TIME
×2 HEADSHOT
1.8 HIP CONE
2–3° RECOIL
400 SHOTS
100m HEARD AT
×0.35 IN TURRET
4 SLOTS
Crafting recipe
1
1
450
4 Workbench Level 2
Craft time
WB2 25s
WB3 −50% 12.5s
Research & tech tree
To craft the Semi-Automatic Rifle you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
60 Scrap
Blueprint Research cost
60
60 Tech tree Unlock directly at the workbench
Node
60 Scrap
Unlocked Total scrap to reach
930
930 Repair
Worn Semi-Automatic Rifle can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint. Each repair also shaves a little off the item's maximum condition.
Repair bench Blueprint required
×91
×2 AmmoDamageDPSAim coneVelocity HeadshotFalloff
5.56 Rifle Ammo 40 91.1 0.3° 375 ×220–100m
Explosive 5.56 Rifle Ammo 45 102.5 0.8° 225 ×220–100m
Incendiary 5.56 Rifle Ammo 44.8 102 0.3° 225 ×220–100m
HV 5.56 Rifle Ammo 40 91.1 0.3° 450 ×220–100m Damage & DPS are per-shot with the listed ammo; aim cone is the spread in degrees, velocity in m/s.
Modifications DamageRate of FireAim ConeHip Aim ConeVelocityRecoilAim SwayCapacityDistance
Variable Zoom Scope –––––+50 %–––
Burst Module –+30 %-35 %-35 %–-35 %–––
Extended Magazine –––––––+25 %–
Weapon flashlight –––––––––
Gas Compression Overdrive +20 %-20 %––+30 %+10 %––+20 %
Holosight ––-20 %––––––
Weapon Lasersight ––-20 %-50 %––-90 %––
Muzzle Boost –+10 %+0.15+0.5–––––
Muzzle Brake -15 %–+0.5+2–-50 %-100 %––
Simple Handmade Sight –––––––––
Oil Filter Silencer -30 %–––-30 %––––
Military Silencer -25 %–––-25 %––––
Soda Can Silencer -30 %–––-35 %––––
8x Zoom Scope –––––+50 %–––
Targeting Attachment ––––––––– RecyclerGuaranteed outputExtra chance output
Green 50%
×225
×2
50%
50% Green (powered) 60%
×270
×2
60%
60%
40% Red 75%
×337
×3
75%
75%
50% Yellow 40%
×180
×1
40%
40%
60% SourceConditionChanceAmount
supply_drop 100–100% 39% ×1
presentdrop 100–100% 21.9% ×1
DM Tier2 Lootbox 100–100% 2.5% ×1
MissionLootBox_Basic 10–20% 1.6% ×1
HiddenHackableCrate 100–100% 1.4% ×1
CodelockedHackableCrate 100–100% 1.3% ×1
CodelockedHackableCrate_GhostShip 100–100% 1.3% ×1
CodelockedHackableCrate_Oilrig 100–100% 1.3% ×1
CodelockedHackableCrate_min_build_radius 100–100% 1.3% ×1
CodelockedHackableCrate_no_build_radius 100–100% 1.3% ×1
crate_elite 10–20% 0.8% ×1
invisible_crate_elite 10–20% 0.8% ×1
XmasTunnelLootBox 10–20% 0.4% ×1
crate_normal 10–20% 0.4% ×1
invisible_crate_normal 10–20% 0.4% ×1
wagon_crate_normal 10–20% 0.4% ×1
ScientistNPC_Roam_NVG_Variant 100–100% 0.3% ×1
ScientistNPC_Arena 100–100% 0.1% ×1
ScientistNPC_Bradley 100–100% 0.1% ×1
ScientistNPC_CH47_Gunner 100–100% 0.1% ×1
ScientistNPC_Cargo 100–100% 0.1% ×1
ScientistNPC_Cargo_Turret_Any 100–100% 0.1% ×1
ScientistNPC_Cargo_Turret_LR300 100–100% 0.1% ×1
ScientistNPC_Excavator 100–100% 0.1% ×1
ScientistNPC_Oilrig 100–100% 0.1% ×1
ScientistNPC_Outbreak 100–100% 0.1% ×1
ScientistNPC_Patrol 100–100% 0.1% ×1
ScientistNPC_Patrol_Arctic 100–100% 0.1% ×1
ScientistNPC_Roam 100–100% 0.1% ×1
ScientistNPC_RoamTethered 100–100% 0.1% ×1
ScientistNPC_Bradley_Heavy 100–100% 0.1% ×1
ScientistNPC_Heavy 100–100% 0.1% ×1
Shops that hand it out
Scrap