Armored Door
Statistics
1000 HEALTH
×1 UPKEEP
Crafting recipe
20
5 Workbench
Level 3
Craft time 30s
Research & tech tree
To craft the Armored Door you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
120 Scrap
Blueprint Research cost
120
120 Tech tree Unlock directly at the workbench
Node
120 Scrap
Unlocked Total scrap to reach
180
180 Damage type Reduction Damage taken
Arrow 100% 0%
Bite 100% 0%
Bleeding 100% 0%
Bullet 100% 0%
Cold 100% 0%
Cold Exposure 100% 0%
Heat 100% 0%
Poison 100% 0%
Radiation 100% 0%
Radiation Exposure 100% 0%
Slash 100% 0%
Stab 100% 0%
Blunt 95% 5%
Explosion 20% 80%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×10
×2
50% Green (powered) 60%
×12
×3 None
Red 75%
×15
×3
75% Yellow 40%
×8
×2 None
SourceConditionChanceAmount
bradley_crate 100–100% 30% ×1
HiddenHackableCrate 100–100% 10.8% ×1
CodelockedHackableCrate 100–100% 5.6% ×1
CodelockedHackableCrate_GhostShip 100–100% 5.6% ×1
CodelockedHackableCrate_Oilrig 100–100% 5.6% ×1
CodelockedHackableCrate_min_build_radius 100–100% 5.6% ×1
CodelockedHackableCrate_no_build_radius 100–100% 5.6% ×1
crate_elite 100–100% 1.9% ×1
invisible_crate_elite 100–100% 1.9% ×1
VisualShelvesTest 100–100% 1.3% ×1
heli_crate 100–100% 0.7% ×1
ScientistNPC_Bradley_Heavy 100–100% 0.2% ×1
ScientistNPC_Heavy 100–100% 0.2% ×1