Barrels Blocker (100x300)
monumentblocker_barrels_100x300.entity
Statistics
Decay
The clock starts when it spawns. Hitting it does not reset the clock, the damage only brings the end sooner.
Harvesting gives
- Metal Fragments 500

The full payout for clearing it. What one swing gives depends on your tool and its gather rate.
Only melee hits give its yield: tools and melee weapons.
Gather boosts such as ore tea do not apply to it.
Breaking it with tools
Salvaged Hammer 13
358 No7.4
Salvaged Icepick 13
499 Yes7.4
Abyss Metal Pickaxe 17
499 Yes5.8
Pickaxe 17
499 Yes5.8
Prototype Pickaxe 17
499 Yes5.8
Candy Cane Club 28
282 No3.88
Concrete Pickaxe 30
387 Yes3.72
Stone Pickaxe 30
387 Yes3.72
Jackhammer 34
499 Yes3.4
Bone Club 42
286 No2.92
Chainsaw 42
250 No2.92
Krieg chainsword 42
250 No2.92
Jungle Rock 51
250 No2.6
Rock 51
250 No2.6
Skull 51
250 No2.6 Counts assume the vanilla 1x gather rate. Yield comes only from the damage a swing actually deals, so a weaker tool can take more hits and lose more to waste. The finish bonus is paid only when a melee swing breaks it.
Finishing bonus
Extra payout for landing the hit that destroys it.
Breaking it with explosives
Rocket ×1290—
1,400
1,950
100
40
30
4
Satchel Charge ×115520%
480
720
80
10
1
Timed Explosive Charge ×1550—
2,200
3,000
200
60
5
2
40mm HE Grenade ×346——
Beancan Grenade ×33515%
360
540
60
High Velocity Rocket ×345—
600
900
60
6
Explosive 5.56 Rifle Ammo ×813—
200
240
40
Homing Missile ×912—
900
1,350
180
18
5
Survey Charge ×1010.4—
600
900
100
200
50 From full health (100 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.