Lunar Wall Frame Inlay
Statistics
100HEALTH
×1UPKEEP
3hDECAYS IN
Crafting recipe
100 Workbench Not required
Craft time
NO WB 15s
WB1 −50% 7.5s
WB2 −75% 3.8s
WB3 −75% 3.8s
Repair when placed
A damaged Lunar Wall Frame Inlay can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
Hammer Placed repair
×50 Damage type Reduction Damage taken
Arrow 100% 0%
Bite 100% 0%
Bleeding 100% 0%
Bullet 100% 0%
Cold 100% 0%
Cold Exposure 100% 0%
Heat 100% 0%
Poison 100% 0%
Radiation 100% 0%
Radiation Exposure 100% 0%
Slash 100% 0%
Stab 100% 0%
Blunt 95% 5%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×50 None
Green (powered) 60%
×60 None
Red 75%
×75 None
Yellow 40%
×40 None
Explosive NeededPer hitDudsRaw cost
Rocket ×1278.8—
1,400
1,950
100
40
30
4
Timed Explosive Charge ×1550—
2,200
3,000
200
100
60
4
5
Satchel Charge ×28520%
960
1,440
160
80
40mm HE Grenade ×337.8—
255
360
15
30
5
3
High Velocity Rocket ×430—
800
1,200
80
8
Beancan Grenade ×617.515%
720
1,080
120
Homing Missile ×1010—
1,000
1,500
450
30
Survey Charge ×128.6—
720
1,080
120
240
60
Explosive 5.56 Rifle Ammo ×205—
500
600
100 From full health (100 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.