Extended Magazine
Statistics
+25%CAPACITY
Crafting recipe
10 Workbench Level 2
Craft time
WB2 25s
WB3 −50% 12.5s
Research & tech tree
To craft the Extended Magazine you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
60 Scrap
Blueprint Research cost
60
60
Tech tree In the level 2 workbench tree
Node
60 Scrap
Unlocked Total scrap to reach
990
990 Repair
Worn Extended Magazine can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint. Each repair also shaves a little off the item's maximum condition.
Repair bench Blueprint required
×3
Abyss Assault Rifle →
Assault Rifle →
Crystal Assault Rifle Diamond →
Crystal Assault Rifle Emerald →
Crystal Assault Rifle Pink Diamond →
Crystal Assault Rifle Ruby →
Crystal Assault Rifle Sapphire →
Custom SMG →
Handmade SMG →
Ice Assault Rifle →
Jungle Relic Assault Rifle →
L96 Rifle →
LR-300 Assault Rifle →
M15 Semi-Automatic Pistol →
M16A2 →
M39 Rifle →
M4 Shotgun →
M92 Pistol →
MP5A4 →
Medieval Assault Rifle →
Prototype 17 →
SKS →
Semi-Automatic Pistol →
Semi-Automatic Rifle →
Space LR-300 Assault Rifle →
Thompson → RecyclerGuaranteed outputExtra chance output
Green 50%
×5 None
Green (powered) 60%
×6 None
Red 75%
×7
50% Yellow 40%
×4 None
SourceConditionChanceAmount
bradley_crate — 50% ×1
CodelockedHackableCrate — 26% ×1
CodelockedHackableCrate_GhostShip — 26% ×1
CodelockedHackableCrate_Oilrig — 26% ×1
CodelockedHackableCrate_min_build_radius — 26% ×1
CodelockedHackableCrate_no_build_radius — 26% ×1
VisualShelvesTest — 14.4% ×1
heli_crate — 7.5% ×1
MissionLootBox_Basic — 1.6% ×1
HiddenHackableCrate — 1.4% ×1
crate_elite — 0.8% ×1
invisible_crate_elite — 0.8% ×1
XmasTunnelLootBox — 0.4% ×1
crate_normal — 0.4% ×1
invisible_crate_normal — 0.4% ×1
wagon_crate_normal — 0.4% ×1
ScientistNPC_Roam_NVG_Variant — 0.3% ×1
ScientistNPC_Arena — 0.1% ×1
ScientistNPC_Bradley — 0.1% ×1
ScientistNPC_CH47_Gunner — 0.1% ×1
ScientistNPC_Cargo — 0.1% ×1
ScientistNPC_Cargo_Turret_Any — 0.1% ×1
ScientistNPC_Cargo_Turret_LR300 — 0.1% ×1
ScientistNPC_Excavator — 0.1% ×1
ScientistNPC_Oilrig — 0.1% ×1
ScientistNPC_Outbreak — 0.1% ×1
ScientistNPC_Patrol — 0.1% ×1
ScientistNPC_Patrol_Arctic — 0.1% ×1
ScientistNPC_Roam — 0.1% ×1
ScientistNPC_RoamTethered — 0.1% ×1
ScientistNPC_Bradley_Heavy — 0.1% ×1
ScientistNPC_Heavy — 0.1% ×1