Semi-Automatic Pistol
Statistics
40DAMAGE
10MAGAZINE SIZE
6.67FIRE RATE
2.9sRELOAD TIME
0.75AIM CONE
0.5sDRAW TIME
×2HEADSHOT
2HIP CONE
2–2.5°RECOIL
400SHOTS
50mHEARD AT
×0.35IN TURRET
4SLOTS
Crafting recipe
1
6
1 Workbench Level 2
Craft time
WB2 25s
WB3 −50% 12.5s
Research & tech tree
To craft the Semi-Automatic Pistol you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
60 Scrap
Blueprint Research cost
60
60
Tech tree In the level 2 workbench tree
Node
60 Scrap
Unlocked Total scrap to reach
420
420 Repair
Worn Semi-Automatic Pistol can be restored at a Repair Bench. A full repair costs a fraction of the original materials, and you must already own the blueprint. Each repair also shaves a little off the item's maximum condition.
Repair bench Blueprint required
×3 AmmoDamageDPSAim coneVelocity HeadshotFalloff
Pistol Bullet 40 94.1 0.8° 300 ×25–45m
Incendiary Pistol Bullet 44.8 105.4 0.8° 225 ×25–45m
HV Pistol Ammo 40 94.1 0.8° 400 ×25–45m Damage & DPS are per-shot with the listed ammo; aim cone is the spread in degrees, velocity in m/s.
Modifications DamageRate of FireAim ConeHip Aim ConeVelocityRecoilAim SwayCapacityDistance
Variable Zoom Scope –––––+50 %–––
Burst Module –+30 %-35 %-35 %–-35 %–––
Extended Magazine –––––––+25 %–
Weapon flashlight –––––––––
Gas Compression Overdrive +20 %-20 %––+30 %+10 %––+20 %
Holosight ––-20 %––––––
Weapon Lasersight ––-20 %-50 %––-90 %––
Muzzle Boost –+10 %+0.15+0.5–––––
Muzzle Brake -15 %–+0.5+2–-50 %-100 %––
Simple Handmade Sight –––––––––
Oil Filter Silencer -30 %–––-30 %––––
Military Silencer -25 %–––-25 %––––
Soda Can Silencer -30 %–––-35 %––––
8x Zoom Scope –––––+50 %–––
Targeting Attachment ––––––––– RecyclerGuaranteed outputExtra chance output
Green 50%
×3
50%
50% Green (powered) 60%
×3
60%
60%
60% Red 75%
×4
75%
50%
75% Yellow 40%
×2
40%
40%
40% SourceConditionChanceAmount
crate_elite 10–20% 7.2% ×1
Metal Detector (deep sea) — 6.1% ×1
invisible_crate_elite 10–20% 5.7% ×1
ScientistNPC_Bradley_Heavy 100–100% 5.1% ×1
ScientistNPC_Heavy 100–100% 5.1% ×1
DM Tier2 Lootbox 100–100% 2.5% ×1
MissionLootBox_Basic 10–20% 1.6% ×1
HiddenHackableCrate 100–100% 1.4% ×1
CodelockedHackableCrate 100–100% 1.3% ×1
CodelockedHackableCrate_GhostShip 100–100% 1.3% ×1
CodelockedHackableCrate_Oilrig 100–100% 1.3% ×1
CodelockedHackableCrate_min_build_radius 100–100% 1.3% ×1
CodelockedHackableCrate_no_build_radius 100–100% 1.3% ×1
Metal Detector — 0.5% ×1
XmasTunnelLootBox 10–20% 0.4% ×1
crate_normal 10–20% 0.4% ×1
invisible_crate_normal 10–20% 0.4% ×1
wagon_crate_normal 10–20% 0.4% ×1
ScientistNPC_Roam_NVG_Variant 100–100% 0.3% ×1
ScientistNPC_Arena 100–100% 0.1% ×1
ScientistNPC_Bradley 100–100% 0.1% ×1
ScientistNPC_CH47_Gunner 100–100% 0.1% ×1
ScientistNPC_Cargo 100–100% 0.1% ×1
ScientistNPC_Cargo_Turret_Any 100–100% 0.1% ×1
ScientistNPC_Cargo_Turret_LR300 100–100% 0.1% ×1
ScientistNPC_Excavator 100–100% 0.1% ×1
ScientistNPC_Oilrig 100–100% 0.1% ×1
ScientistNPC_Outbreak 100–100% 0.1% ×1
ScientistNPC_Patrol 100–100% 0.1% ×1
ScientistNPC_Patrol_Arctic 100–100% 0.1% ×1
ScientistNPC_Roam 100–100% 0.1% ×1
ScientistNPC_RoamTethered 100–100% 0.1% ×1