Tech Parts
Statistics
250 HEALTH
8 SCRAP
1h – 2h RESPAWN
14 ITEMS IT CAN HOLD
2 PREFABS
Variants
The game ships Tech Parts as 2 prefabs, near enough alike to belong under one name. The catalogue lists them as one, and this page stands for all of them. Here is the whole set and what differs between them.
| Variant | Health | Loot | |
|---|---|---|---|
| | Tech Parts 1 | 250 | 7 items |
| | Tech Parts 2 | 250 | 8 items |
What it can hold
The variants do not roll the same table, so each one's is below, likeliest first. The chance is per slot the container rolls, so a single open shows only a few of these.
Tech Parts 1 7 items
| Item | Chance | Amount | |
|---|---|---|---|
| Electric Fuse | 27% | 1 | |
| Gears | 27% | 2–3 | |
| Metal Pipe | 27% | 1–5 | |
| Metal Spring | 27% | 1–2 | |
| Road Signs | 27% | 2–4 | |
| Semi Automatic Body | 27% | 1 | |
| Sheet Metal | 27% | 1–2 | |
Tech Parts 2 8 items
| Item | Chance | Amount | |
|---|---|---|---|
| SMG Body | 36% | 1 | |
| High Quality Metal | 31% | 15–25 | |
| Metal Pipe | 31% | 5–6 | |
| Tech Trash | 31% | 2–4 | |
| Rifle Body | 25% | 1 | |
| Targeting Computer | 17% | 1 | |
| CCTV Camera | 14% | 1 | |
| Auto Turret | 1.58% | 1 | |