Sleeping Bag
A sleeping bag. Placing this will give you or an assigned player a place to respawn, with a long cooldown.
The Sleeping Bag is a respawn point in Rust with 200 health. You can craft it without a workbench, and its blueprint costs 10 scrap to research.
About the Sleeping Bag
Outside a tool cupboard's range it holds for 24 hours, then decays from full health to nothing in 12 hours.
How to raid the Sleeping Bag
Its cheapest raid is 16 × Explosive 5.56 Rifle Ammo, 400 sulfur in all. Each of these also brings it down from full health: 1 × Timed Explosive Charge, 1 × Rocket and 1 × Satchel Charge.
How to craft the Sleeping Bag
Crafting one takes 15 seconds without a workbench and costs 30 × Cloth.
30 How to get the Sleeping Bag blueprint
Research it for 10 scrap at a Research Table.
1 Item
10 Scrap
Blueprint
10 How to repair the Sleeping Bag
A full repair at a Repair Bench costs 7 × Cloth, and you need its blueprint.
×7 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
What the Sleeping Bag recycles into
A green recycler always gives back 15 × Cloth for one.
×15
×18
×22
50%
×12
Rocket ×1312.5—
1,400
1,950
100
40
30
4
Satchel Charge ×127520%
480
720
80
10
1
Timed Explosive Charge ×1550—
2,200
3,000
200
60
5
2
40mm HE Grenade ×462.5——
Beancan Grenade ×46515%
480
720
80
High Velocity Rocket ×545—
1,000
1,500
100
10
Survey Charge ×1514—
900
1,350
150
300
75
Explosive 5.56 Rifle Ammo ×1613—
400
480
80
Homing Missile ×1712—
1,700
2,550
340
34
9 From full health (200 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Stats checked against the Rust game files on 13 November 2026.