Simple Light
Statistics
200HEALTH
1 rWPOWER USE
1POWER INPUTS
1POWER OUTPUTS
Crafting recipe
100
25 Workbench Not required
Craft time
NO WB 15s
WB1 −50% 7.5s
WB2 −75% 3.8s
WB3 −75% 3.8s
Found at monuments
Monument Count
Harbor ×1
Large Oil Rig ×1
Oil Rig ×1
Sewer Branch ×2
Repair when placed
A damaged Simple Light can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
Hammer Placed repair
×50
×12 Repair
Worn Simple Light can be restored at a Repair Bench. A full repair costs a fraction of the original materials.
Repair bench No blueprint needed
×21
×6 Damage type Reduction Damage taken
Arrow 100% 0%
Bee Sting 100% 0%
Bite 100% 0%
Bleeding 100% 0%
Blunt 100% 0%
Bullet 100% 0%
Cold 100% 0%
Cold Exposure 100% 0%
Explosion 100% 0%
Heat 100% 0%
Poison 100% 0%
Radiation 100% 0%
Radiation Exposure 100% 0%
Slash 100% 0%
Stab 100% 0%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×50
×12
50% Green (powered) 60%
×60
×15 None
Red 75%
×75
×18
75% Yellow 40%
×40
×10 None