Carvable Pumpkin
Statistics
150HEALTH
1 slotsSTORAGE
YesLOCKABLE
RequiredBUILDING PRIVILEGE
100%DROPS LOOT
Crafting recipe
1 Workbench Not required
Craft time
NO WB 1s
WB1 −50% 0.5s
WB2 −75% 0.3s
WB3 −75% 0.3s
Allowed items
Item
Wood Repair when placed
A damaged Carvable Pumpkin can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
Hammer Placed repair
×1 Damage type Reduction Damage taken
Arrow 100% 0%
Radiation 100% 0%
Bite 99% 1%
Blunt 98% 2%
Bullet 97% 3%
Stab 90% 10%
Slash 80% 20%
Explosion 10% 90%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
50% Green (powered) 60%
60% Red 75%
75% Yellow 40%
40% Explosive NeededPer hitDudsRaw cost
Rocket ×1249—
1,400
1,950
100
40
30
4
Timed Explosive Charge ×1495—
2,200
3,000
200
100
60
4
5
Satchel Charge ×291.520%
960
1,440
160
80
40mm HE Grenade ×532.6—
425
600
25
50
8
5
High Velocity Rocket ×531.5—
1,000
1,500
100
10
Beancan Grenade ×819.515%
960
1,440
160
Homing Missile ×169.6—
1,600
2,400
720
48
Survey Charge ×217.4—
1,260
1,890
210
420
105
Explosive 5.56 Rifle Ammo ×226.9—
550
660
110 From full health (150 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Code Lock
Flight Control Codelock
Key Lock