Spider Webs
Giant Cobwebs which can be hung against both a ceiling and a wall.
The Spider Webs is a deployable item in Rust with 25 health. It cannot be crafted, and Scarecrow drops it most often, at 17%.
Spider Webs health and decay
Outside a tool cupboard's range it holds for 5 hours, then decays from full health to nothing in 8 hours.
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
40mm HE Grenade ×135—
85
120
10
5
2
1
High Velocity Rocket ×145—
200
300
20
2
Rocket ×1275—
1,400
1,950
40
100
30
4
Satchel Charge ×19520%
480
720
80
40
Timed Explosive Charge ×1550—
2,200
3,000
100
200
60
4
5
Beancan Grenade ×22015%
240
360
40
Explosive 5.56 Rifle Ammo ×213—
50
60
10
Homing Missile ×312—
300
450
135
9
Survey Charge ×48—
240
360
40
80
20 From full health (25 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
Medium Loot Bag 4.9%×1–2 The chance is for a single roll of what the item gives when opened.
Where to find the Spider Webs
Scarecrow drops it, at 17%.
Stats checked against the Rust game files on 9 November 2026.