Large Wooden Sign
Statistics
Crafting recipe
150 Research & tech tree
To craft the Large Wooden Sign you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
30 Scrap
Blueprint
30
Node
30 Scrap
Unlocked
120 Repair when placed
A damaged Large Wooden Sign can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×75 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×75
×90
×112
50%
×60
Rocket ×1249—
1,400
1,950
100
40
30
4
Timed Explosive Charge ×1495—
2,200
3,000
200
100
60
4
5
Satchel Charge ×291.520%
960
1,440
160
80
40mm HE Grenade ×532.6—
425
600
25
50
8
5
High Velocity Rocket ×531.5—
1,000
1,500
100
10
Beancan Grenade ×819.515%
960
1,440
160
Homing Missile ×169.6—
1,600
2,400
720
48
Survey Charge ×217.4—
1,260
1,890
210
420
105
Explosive 5.56 Rifle Ammo ×226.9—
550
660
110 From full health (150 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.
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Large Wooden Sign
Statistics
Crafting recipe
150 Research & tech tree
To craft the Large Wooden Sign you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
1 Item
40 Scrap
Blueprint
40
Node
1 Blueprint Fragment
Unlocked
5 Repair when placed
A damaged Large Wooden Sign can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
×75 Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
×75
×90
×112
50%
×60
Rocket ×1249—
1,400
1,950
100
40
30
4
Timed Explosive Charge ×1495—
2,200
3,000
200
100
60
4
5
Satchel Charge ×291.520%
960
1,440
160
80
40mm HE Grenade ×532.6—
425
600
25
50
8
5
High Velocity Rocket ×531.5—
1,000
1,500
100
10
Beancan Grenade ×819.515%
960
1,440
160
Homing Missile ×169.6—
1,600
2,400
720
48
Survey Charge ×217.4—
1,260
1,890
210
420
105
Explosive 5.56 Rifle Ammo ×226.9—
550
660
110 From full health (150 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.