Explosives
Crafting recipe
50
3
10
10 Workbench
Level 3
Craft time 5s
How to make
Research & tech tree
To craft the Explosives you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
120 Scrap
Blueprint Research cost
120
120 Tech tree In the level 3 workbench tree
Node
120 Scrap
Unlocked Unlock first
Total scrap to reach
600
600 Needs is how many of this item one craft takes, at the workbench the recipe asks for.
RecyclerGuaranteed outputExtra chance output
Green 50%
×25
×1
×5
×5
50% Green (powered) 60%
×30
×1
×6
×6
80% Red 75%
×37
×2
×7
×7
50%
25%
50%
50% Yellow 40%
×20
×1
×4
×4
20% Recycled item Yellow 40%Green 50%Green (powered) 60%Red 75%
40mm HE Grenade +20%+25%+30%+38%
Rocket ×4×5×6×7 +50%
Thruster Module ×16×20×24×30
Timed Explosive Charge ×8×10×12×15 What one of each item gives at each recycler: the guaranteed count, and after the + the chance of one more.
SourceConditionChanceAmount
HiddenHackableCrate — 10.8% ×1
CodelockedHackableCrate — 5.6% ×1
CodelockedHackableCrate_GhostShip — 5.6% ×1
CodelockedHackableCrate_Oilrig — 5.6% ×1
CodelockedHackableCrate_min_build_radius — 5.6% ×1
CodelockedHackableCrate_no_build_radius — 5.6% ×1
crate_elite — 1.9% ×1
invisible_crate_elite — 1.9% ×1
VisualShelvesTest — 1.3% ×1
heli_crate — 0.7% ×1
ScientistNPC_Bradley_Heavy — 0.2% ×1
ScientistNPC_Heavy — 0.2% ×1
Cooking Workbench
Mixing Table





