Bamboo Wall Shelves
Statistics
500HEALTH
Crafting recipe
100 Workbench Not required
Craft time
NO WB 10s
WB1 −50% 5s
WB2 −75% 2.5s
WB3 −75% 2.5s
Repair when placed
A damaged Bamboo Wall Shelves can be repaired where it stands with a hammer. Repairing it from nothing to full costs:
Hammer Placed repair
×50 Damage type Reduction Damage taken
Arrow 100% 0%
Bite 100% 0%
Radiation 100% 0%
Bullet 99% 1%
Heat 95% 5%
Blunt 50% 50%
Explosion 50% 50%
Slash 10% 90%
Stab 10% 90%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×50 None
Green (powered) 60%
×60 None
Red 75%
×75 None
Yellow 40%
×40 None
Explosive NeededPer hitDudsRaw cost
Satchel Charge ×2317.520%
960
1,440
160
80
Timed Explosive Charge ×2275—
4,400
6,000
400
10
200
120
8
Rocket ×3175—
4,200
5,850
300
120
90
12
Beancan Grenade ×777.515%
840
1,260
140
40mm HE Grenade ×1245—
1,020
1,440
60
120
18
12
High Velocity Rocket ×3116.5—
6,200
9,300
620
62
Survey Charge ×5010—
3,000
4,500
500
250
1,000
Homing Missile ×975.2—
9,700
14,550
4,365
291
Explosive 5.56 Rifle Ammo ×1523.3—
3,800
4,560
760 From full health (500 HP), each one placed on it: damage per hit is after its protection. Duds are throws that fizzle and need another throw, not counted in Needed. Costs are for the whole count, crafted from raw materials.