Rabbit
Statistics
100 HEALTH
7 m/s TOP SPEED
Herbivore DIET
2 / km² POPULATION
Where it spawns
- Biomes
- Arid, Temperate, Tundra, Jungle
- Ground
- Dirt, Sand, Grass, Forest, Stones, Gravel
- Group
- 1 to 2 together
- Never on
- Cliff
- Summit
- Ocean
- Decor
- Monument
- Road
- River
- Lake
- Offshore
- Railside
- Building
- Cliffside
- Mountain
- Clutter
The spawn rules the map uses. Population is the density the server aims for per square kilometre, which admins can change.
Movement
0.7 m/s WALK · 2 km/h
2 m/s JOG · 7 km/h
5.3 m/s RUN · 19 km/h
6.6 m/s SPRINT · 24 km/h
7 m/s FULL SPRINT · 25 km/h
A player sprints at about 5.5 m/s. Anything faster than that here will catch you on open ground.
Senses
- Sight
- 10 m
- Field of view
- 200°
- Long sight
- 15 m
- Hearing
- 25 m
- Senses touch within
- 6 m
- Smells food within
- -1 m
- Notices fire within
- 20 m
Reactions
- Runs up to
- 50 m
- Gives up a fight after
- 2 min
Resistances
| Damage type | Protection | Damage taken |
|---|---|---|
| Bite | 25% | 75% |
| Slash | -25% | 125% |
| Stab | -50% | 150% |
A negative protection means the animal takes extra damage of that type.