Bear
ANIMALAggressive predator giving meat, fat and a large hide.
Statistics
Where it spawns
- Biomes
- Temperate, Tundra
- Never on
- Cliff
- Summit
- Beachside
- Beach
- Ocean
- Oceanside
- Decor
- Monument
- Road
- Swamp
- River
- Lake
- Offshore
- Railside
- Building
- Cliffside
- Mountain
- Clutter
The spawn rules the map uses. Population is the density the server aims for per square kilometre, which admins can change.
Movement
A player sprints at about 5.5 m/s. Anything faster than that here will catch you on open ground.
Senses
- Sight
- 40 m
- Field of view
- 286°
- Turns hostile within
- 15 m
- Loses interest past
- 25 m
Reactions
- Hostility
- 30%
- Defends itself
- 100%
- Flees below
- 20% health, 75% of the time
- Runs up to
- 100 m
- Chases for
- 20s
- Roams
- 30 to 50 m
- Afraid of
- Scientist, Murderer
Attacks
| Attack | Damage | Type | Every | Reach | Stamina |
|---|---|---|---|---|---|
| Bite | 35 | Bite | 3s | 2.5 m | 30% |
Damage before your armour. Clothing and armour protection reduce it the same way they reduce any other hit of that type.
Resistances
| Damage type | Protection | Damage taken |
|---|---|---|
| Stab | -50% | 150% |
A negative protection means the animal takes extra damage of that type.
The carcass gives
- Raw Bear Meat 20

- Bone Fragments 150

- Animal Fat 100

- Leather 100

- Cloth 50

The full payout for clearing it. What one swing gives depends on your tool and its gather rate.
Harvesting tools
Swings and time to strip the whole carcass, fastest first. Waste is the share of each swing's yield the tool throws away.
| Tool | Hits | Time | Per hit | Waste | |
|---|---|---|---|---|---|
| Vampire Stake | 4 | 6s | 30 | 0% | |
| Sunken Combat Knife | 5 | 3.5s | 20 | 0% | |
| Combat Knife | 5 | 3.5s | 20 | 0% | |
| Skinning Knife | 6 | 4.2s | 18 | 0% | |
| Butcher Knife | 6 | 4.2s | 18 | 0% | |
| Salvaged Axe | 7 | 8.8s | 15 | 0% | |
| Hatchet | 9 | 8.1s | 12 | 0% | |
| Frontier Hatchet | 9 | 8.1s | 12 | 0% | |
| Abyss Metal Hatchet | 9 | 8.1s | 12 | 0% | |
| Sickle | 9 | 8.1s | 12 | 0% | |
| Prototype Hatchet | 9 | 8.1s | 12 | 0% | |
| Obsidian Bone Knife | 10 | 7s | 10 | 0% | |
| Bone Knife | 10 | 7s | 10 | 0% | |
| Concrete Hatchet | 10 | 9s | 10 | 33% | |
| Stone Hatchet | 10 | 9s | 10 | 33% | |
| Stone Pickaxe | 10 | 9s | 10 | 20% | |
| Concrete Pickaxe | 10 | 9s | 10 | 20% | |
| Salvaged Hammer | 10 | 10s | 10 | 60% | |
| Machete | 10 | 10s | 10 | 10% | |
| Salvaged Sword | 10 | 12.5s | 10 | 10% | |
| Jungle Rock | 10 | 13s | 10 | 50% | |
| Rock | 10 | 13s | 10 | 50% | |
| Skull | 10 | 13s | 10 | 50% | |
| Mace | 10 | 20s | 10 | 10% | |
| Longsword | 10 | 20s | 10 | 10% | |
| Baseball Bat | 10 | 20s | 10 | 10% | |
| Salvaged Cleaver | 10 | 20s | 10 | 10% | |
| Jackhammer | 20 | 3s | 5 | 20% | |
| Bone Club | 20 | 14s | 5 | 50% | |
| Candy Cane Club | 20 | 20s | 5 | 50% | |
| Salvaged Icepick | 20 | 25s | 5 | 20% | |
| Prototype Pickaxe | 20 | 30s | 5 | 60% | |
| Pickaxe | 20 | 30s | 5 | 60% | |
| Abyss Metal Pickaxe | 20 | 30s | 5 | 60% | |
| Chainsaw | 50 | 10s | 2 | 25% | |
| Krieg chainsword | 50 | 10s | 2 | 25% | |