Pants
Statistics
Leg, FootCOVERS
Crafting recipe
40
1 Workbench Level 1
Craft time
WB1 15s
WB2 −50% 7.5s
WB3 −75% 3.8s
Research & tech tree
To craft the Pants you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
30 Scrap
Blueprint Research cost
30
30
Tech tree In the level 1 workbench tree
Node
30 Scrap
Unlocked Total scrap to reach
105
105 Damage type Reduction Damage taken
Cold Exposure 50% 50%
Bite 20% 80%
Blunt 20% 80%
Slash 20% 80%
Arrow 15% 85%
Bullet 15% 85%
Stab 15% 85%
Radiation Exposure 5% 95%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×20
50% Green (powered) 60%
×24
60% Red 75%
×30
75% Yellow 40%
×16
40% SourceConditionChanceAmount
supply_drop — 36.3% ×1
presentdrop — 10.7% ×1
crate_tools — 6.5% ×1
invisible_crate_tools — 6.5% ×1
crate_underwater_basic — 4.4% ×1
crate_underwater_advanced — 1.1% ×1
Scarecrow — 0.5% ×1
Scarecrow_Dungeon — 0.5% ×1
Scarecrow_DungeonNoRoam — 0.5% ×1
crate_normal_2 — 0.4% ×1
invisible_crate_normal_2 — 0.4% ×1
wagon_crate_normal_2 — 0.4% ×1
Gingerbread_Dungeon — 0.2% ×1
Gingerbread_MeleeDungeon — 0.2% ×1
NPC_TunnelDweller — 0.2% ×1
NPC_TunnelDwellerSpawned — 0.2% ×1
NPC_UnderwaterDweller — 0.2% ×1
ScientistNPC_Arena — 0.2% ×1
ScientistNPC_Bradley — 0.2% ×1
ScientistNPC_CH47_Gunner — 0.2% ×1
ScientistNPC_Cargo — 0.2% ×1
ScientistNPC_Cargo_Turret_Any — 0.2% ×1
ScientistNPC_Cargo_Turret_LR300 — 0.2% ×1
ScientistNPC_Excavator — 0.2% ×1
ScientistNPC_Oilrig — 0.2% ×1
ScientistNPC_Outbreak — 0.2% ×1
ScientistNPC_Patrol — 0.2% ×1
ScientistNPC_Patrol_Arctic — 0.2% ×1
ScientistNPC_Roam — 0.2% ×1
ScientistNPC_RoamTethered — 0.2% ×1