Improvised Balaclava
Statistics
HeadCOVERS
Crafting recipe
15 Workbench Not required
Craft time
NO WB 15s
WB1 −50% 7.5s
WB2 −75% 3.8s
WB3 −75% 3.8s
Research & tech tree
To craft the Improvised Balaclava you first need its blueprint: either research a found copy at a Research Table, or unlock it through the workbench Tech Tree.
Research table Burn one copy of the item for its blueprint
1 Item
15 Scrap
Blueprint Research cost
15
15
Tech tree In the level 1 workbench tree
Node
15 Scrap
Unlocked Total scrap to reach
45
45 Damage type Reduction Damage taken
Cold Exposure 80% 20%
Bite 20% 80%
Explosion 20% 80%
Arrow 15% 85%
Blunt 15% 85%
Bullet 15% 85%
Slash 15% 85%
Stab 15% 85%
Radiation Exposure 3% 97%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
RecyclerGuaranteed outputExtra chance output
Green 50%
×7
50% Green (powered) 60%
×9 None
Red 75%
×11
25% Yellow 40%
×6 None
SourceConditionChanceAmount
crate_basic — 4.8% ×1
invisible_crate_basic — 4.8% ×1
Gingerbread_Dungeon — 3.4% ×1
Gingerbread_MeleeDungeon — 3.4% ×1
Scarecrow — 3.4% ×1
Scarecrow_Dungeon — 3.4% ×1
Scarecrow_DungeonNoRoam — 3.4% ×1
NPC_TunnelDweller — 2.3% ×1
NPC_TunnelDwellerSpawned — 2.3% ×1
NPC_UnderwaterDweller — 2.3% ×1
Loot-Barrel-1 — 1.1% ×1
Loot-Barrel-2 — 1.1% ×1
loot_barrel_1 — 1.1% ×1
loot_barrel_2 — 1.1% ×1
DM Tier2 Lootbox — 0.7% ×1