Santa Hat
Statistics
HeadCOVERS
Damage type Reduction Damage taken
Bite 80% 20%
Blunt 40% 60%
Explosion 40% 60%
Slash 40% 60%
Stab 40% 60%
Arrow 25% 75%
Bullet 25% 75%
Heat 25% 75%
Radiation Exposure 4% 96%
Reduction is how much of that damage type never lands. Damage taken is the rest: at 50% reduction a hit for 100 does 50. A negative reduction means the hit lands harder than it would bare.
Opened item ChanceAmount
Small Present 2.6%×1 The chance is for a single roll of what the item gives when opened.
SourceConditionChanceAmount
stocking_large_deployed — 6.1% ×1
stocking_small_deployed — 4.6% ×1