Bandage
Statistics
+5HEALTH
Crafting recipe
4 Workbench Not required
Craft time
NO WB 5s
WB1 −50% 2.5s
WB2 −75% 1.3s
WB3 −75% 1.3s
Research
To craft the Bandage you first need its blueprint: research a found copy at a Research Table. It cannot be unlocked through the tech tree.
Research table Burn one copy of the item for its blueprint
1 Item
10 Scrap
Blueprint Research cost
10
10 Effect Amount Over When
Poison -2 Instant —
Health +5 Instant —
Bleeding -50 Instant —
RecyclerGuaranteed outputExtra chance output
Green 50%
×2 None
Green (powered) 60%
×2
40% Red 75%
×3 None
Yellow 40%
×1
60% SourceConditionChanceAmount
DM Medical — 64% ×1
ScientistNPC_Bradley_Heavy — 55.6% ×1
ScientistNPC_Heavy — 55.6% ×1
crate_cannons — 53.6% ×1
crate_medical — 45.5% ×1
crate_normal_2_medical — 40% ×1
invisible_crate_normal_2_medical — 40% ×1
wagon_crate_normal_2_medical — 40% ×1
ScientistNPC_Arena — 16.7% ×1
ScientistNPC_Bradley — 16.7% ×1
ScientistNPC_CH47_Gunner — 16.7% ×1
ScientistNPC_Cargo — 16.7% ×1
ScientistNPC_Cargo_Turret_Any — 16.7% ×1
ScientistNPC_Cargo_Turret_LR300 — 16.7% ×1
ScientistNPC_Excavator — 16.7% ×1
ScientistNPC_Oilrig — 16.7% ×1
ScientistNPC_Outbreak — 16.7% ×1
ScientistNPC_Patrol — 16.7% ×1
ScientistNPC_Patrol_Arctic — 16.7% ×1
ScientistNPC_Roam — 16.7% ×1
ScientistNPC_RoamTethered — 16.7% ×1
ScientistNPC_Roam_NVG_Variant — 16.7% ×1
NPC_TunnelDweller — 8.3% ×1
NPC_TunnelDwellerSpawned — 8.3% ×1
NPC_UnderwaterDweller — 8.3% ×1